A gentle start with room to grow
The first four levels introduce tapping, blocked exits, legal choices, and winding bodies. The campaign then expands through Easy, Normal, Hard, Very Hard, Extreme, and Master puzzles. The current game contains 2,500 campaign levels.
Difficulty comes in waves
A difficult board is followed by room to breathe. The campaign mixes relief levels with short runs of pressure instead of increasing difficulty at every step. Standard boards are untimed, so you can stop and inspect a difficult blocker chain.
Shapes keep the trail surprising
Special silhouettes change the outline while preserving the same directional rule. Every playable cell belongs to a snake except the cat pocket. Some levels use regular open or tall boards; selected regular boards introduce timed hazards.
Progress stays with the board
Ordinary play and saving work locally. Connect a platform account to support restoration when changing devices or reinstalling. A completed puzzle keeps its identity as the campaign grows, so progress is attached to the board you actually rescued.
Common questions
How many levels are there?
The current campaign contains 2,500 levels. The screenshots on this site show an earlier play session, not the end of the campaign.
Are the levels random each time?
No. Campaign puzzles have stable geometry and identities.
Do all levels have hazards?
No. Timed hazards appear on selected regular boards; most campaign play uses the normal puzzle format.

